The most modern
anticheat on the market
Polar is cheat prevention software aimed at limiting cheaters from gaining an unfair advantage on your Minecraft server.
Since2022
Try the commands
A simulated server running Polar, with the same commands your
staff use in game. Type /polar, press Tab to
complete and Enter to run.
Mitigate,
ban when certain.
Polar focuses on prevention and mitigation instead of relying on bans alone. It's a more effective way to deal with cheating on Minecraft servers.
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Polar is different
Mitigations often involve restricting a cheater’s combat abilities, ensuring they have equal or lesser advantage compared to a legitimate player, without always resorting to a ban.
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Harder to notice than a ban
Compared to traditional punishments, cheating players may find it harder to notice mitigations affecting them, increasing the time it takes a cheater to return with a fresh account. Mitigations include, but are not limited to, movement, reach and damage restrictions.
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The cloud idea
Most checks in Polar are performed by Polar cloud. By moving the load from the customer's server to our cloud, we can ensure stable operations on the server instance.
Polar Cloud
Our distributed cloud does the heavy detection work, so your server keeps its CPU and memory for the game.
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What is cloud?
Server instances running Polar are connected to the Polar cloud system. Polar sends relevant player packets to the cloud for inspection.
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Why cloud?
Detections that do not necessarily require real-time action by Polar are run in the cloud. This helps reduce CPU and memory load on the server instance.
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Why is cloud reliable?
Cloud checks offer higher integrity and stability as they go through an extended processing period to accurately detect suspicious client behaviour.
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What about delays?
Since cloud checks do not require real-time game intervention, the detection delay does not interrupt the anticheat's operations.
Cloud only applies mitigations until the anticheat is certain a player is cheating, at which point a punishment is applied.
Detection and
prevention
Detection systems and prevention mechanisms that work together to take the advantage away from cheaters.
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Movement simulation
Physics-based movement simulation detects and prevents impossible player movements by recreating most movement possibilities on the server.
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ML-powered detections
Machine learning models analyze player behavior patterns in real time to identify sophisticated cheating methods.
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Smart mitigations
A mitigation system that automatically adjusts player restrictions based on behavior analysis.
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Cloud architecture
Distributed cloud processing keeps the impact on your server minimal while maintaining full detection capabilities.
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Cross-instance tracking
Polar tracks cheaters across multiple server instances by leveraging Polar cloud to its full extent.
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Continuous updates
Regular updates and improvements to our detection algorithms keep Polar ahead of new cheats.
Want to learn more about our features and detections?
Our documentation explains each detection and how the anticheat protects your server.
Plans
Every plan includes all checks. Pick the one that covers how many players are online across your whole network.
|
75
players online
Small server
For small servers with under 75 players online. €15 /mo, billed quarterly |
300
players online
Medium server
For established servers. €29 /mo |
600
players online
Large server
For large servers and minigame networks. €59 /mo |
∞
players online
Enterprise
Tailored solutions for large networks with custom requirements. Custom |
|
|---|---|---|---|---|
| Total players online | 75 | 300 | 600 | Unlimited |
| Server instances | 5 | 25 | Unlimited | Unlimited |
| Unique hardware IDs | 3 | 5 | 15 | Unlimited |
| All checks | Included | Included | Included | Included |
| Dedicated support | Not included | Not included | Not included | Included |
| Subscribe | Subscribe | Subscribe | Contact sales |
Detailed plan descriptions can be found in our docs.